by Matthias Kranz, Radu Bogdan Rusu, Alexis Maldonado, Michael Beetz and Albrecht Schmidt
Abstract:
We propose Player/Stage, a well-known platform widely used in robotics, as middleware for ubiquitous computing. Player/Stage provides uniform interfaces to sensors and actuators and allows the computational matching of input and output. Player/Stage exactly addresses the issues of dealing with heterogeneous hardware but currently only with a focus towards robotics. We show how to integrate ubiquitous computing platforms into Player/Stage and propose Player/Stage as middleware for ubiquitous computing projects.
Reference:
Matthias Kranz, Radu Bogdan Rusu, Alexis Maldonado, Michael Beetz and Albrecht Schmidt, "A Player/Stage System for Context-Aware Intelligent Environments", In Proceedings of UbiSys'06, System Support for Ubiquitous Computing Workshop, at the 8th Annual Conference on Ubiquitous Computing (Ubicomp 2006), Orange County California, September 17-21, 2006, 2006.
Bibtex Entry:
@InProceedings{Rusu06UbiSys,
author = {Matthias Kranz and Radu Bogdan Rusu and Alexis Maldonado and
Michael Beetz and Albrecht Schmidt},
title = {A Player/Stage System for Context-Aware Intelligent Environments},
booktitle = {Proceedings of UbiSys'06, System Support for Ubiquitous Computing
Workshop, at the 8th Annual Conference on Ubiquitous Computing
(Ubicomp 2006), Orange County California, September 17-21, 2006},
year = {2006},
bib2html_pubtype = {Refereed Workshop Paper},
bib2html_rescat = {Activity Recognition, Robotics},
bib2html_groups = {IAS},
bib2html_keywords = {Ubiquitous computing, Player/Stage, sensor fusion, AwareKitchen},
abstract = {
We propose Player/Stage, a well-known platform widely
used in robotics, as middleware for ubiquitous
computing. Player/Stage provides uniform interfaces
to sensors and actuators and allows the computational
matching of input and output. Player/Stage exactly
addresses the issues of dealing with heterogeneous
hardware but currently only with a focus towards
robotics. We show how to integrate ubiquitous
computing platforms into Player/Stage and propose
Player/Stage as middleware for ubiquitous computing
projects.},
}